Frederick Palmer argues that tone maybe use to evoke a sense of space and distance or convey harmony etc. My aim was to find out whether it is true that tone can make people perceive spaces differently and the moods and ideas they communicate to a viewer. How far do tones go out in assisting textures in two dimensional screen surfaces appear believable and of a 3dimensional nature? Bruce Block argues that “the basic visual components are space, line, shape, tone, colour, movement and rhythm. These visual components are found in every picture we see. Actors, locations, props, costumes, and scenery are made up of visual components. A visual component communicates moods, emotions, ideas and most importantly gives visual structure to what we’re watching”.
I modelled a kitchen/ living room environment to demonstrate this. I used architectural and design and textures and lit the environment several different ways.
I then compared it with images of the original kitchen. After questioning my focus group about my artefact, it occurred to me that you cannot fully isolate one depth cue from the rest to get an accurate result. I noticed that visual components or depth cues all interrelate and affect each other. Looking at my test images I noticed that its things like shadows that make an environment appear to have depth. It is the light source that generated the shadows, which made the textures of the environment appear more realistic. Without the light source the textures would be flat and the space of the environment would be perceived differently. Lighting does not only bring about the 'real' textures it also conjures up the mood of the space. The light source of these images was set to be in the evening thus giving the environment a relaxed. Therefore for my fourth artefact I want to test different sources of light and how they can make the viewer perceive an environment differently.
















