Wednesday, 10 March 2010

Second Try on Artefact 2

Frederick Palmer defines texture as 'the surface quality of an object, its roughness and smoothness'.

The aim was to light the environment with a natural source of light and see the effects it might have had on the textures.

  • Do the shadows created affect the "realism" of the textures?
  • What time of the day does this images suggest?

I personally think that in order to get a more accurate representation of the textures in the virtual environment, I should experiment with other sources of light, e.g. sunlight with yellowish sun rays or indoor lighting. I think the room is quite dim so as to determine the textures. What do you think?


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